GageTechs strive towards developing software for business and education groups, wanting to improve their sense of community. Our goal is to simplify teambuilding activities for organisations and other groups. Our first product is an online platform for arranging a physical game similar to the well-known game Assassin (or Killergame). We believe in the game as a tool for improving the sense of community and excitement in business, educational and other groups – while also getting to know new people!
Do not hesitate to reach out to us using the e-mail address firstname.lastname@example.org.
Follow us on Instagram! @catchergames_com
GageTechs was founded in 2017 by Erik Enger Karlson, developing the platform for use in his school in Stockholm, Sweden. Soon, his friend and colleague Sebastian Thunman joined, and together, they framed the service today known as Catchergames. Initially, the service was provided solely to student unions in Sweden, however, as they realised that the service could be of interest in many different settings internationally, the company expanded, and Jacob Tilly was hired. Today, the bord consists of these three individuals.
Erik Enger Karlson
Erik has been working with programming and developing online services for many years. He is head of development at GageTechs. His responsibilities include backend and server development, as well as internal management.
Erik can be reached through his e-mail email@example.com.
Sebastian was early invited as a member of the GageTechs board. Initially, he was working as head of business development, nonetheless, he is today head of marketing and design.
Sebastian can be reached through his e-mail firstname.lastname@example.org.
Jacob has a background as the president of the student union at Viktor Rydberg Gymnasium Odenplan, one of the early adopters of the service. He was hired as the company expanded, and is today the company’s CFO and head of support.
Jacob can be reached through his e-mail email@example.com.